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Wesnoth Units database

Steppe Khan

(image)

The steppe chieftains are titled Khans, serving as both statesmen and generals. They have discovered the advantages of leading from behind, urging their fellows on before them. Before a battle it is customary for them to mingle with the soldiers, goading them on with threats, promises, insults or just primal bellows. Anything to spur them into a towering rage. Nearly everyone who has fought the orcs of the steppe has spoke of the unnerving roars of the orcish leaders.
Despite this, Khans are more then ready to enter the fray against any especially audacious enemy that seeks to challenge them. Often, while retaining their flail, they focus on using the axe as they are considered too valuable an asset to risk in daredevil charges.

Remarques : The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level. The dread attack of this unit, when used offensively scare the defender, lowering the damage of his retaliation.

Évolue à partir de : Steppe Vanguard
Évolue en :
Coût : 40
PV : 68
Mouvement: 5
XP : 150
Niveau: 3
Alignement : chaotique
IDSteppe Khan
Capacités : commandement
(image)flail
contondant
15 - 2
corps à corps
dread
(image)battle axe
tranchant
10 - 4
corps à corps
Résistances :
tranchant0%
perforant0%
contondant0%
feu-20%
froid20%
sacré0%
TerrainCoût des mouvementsDéfense
Abîme9920%
Caverne240%
Collines250%
Eau peu profonde320%
Eau profonde9920%
Forêt260%
Forêt de champignons340%
Marais330%
Montagnes350%
Mur de caverne9990%
Neige140%
Prairie140%
Sable230%
Village160%